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Updates and Roadmap - May '05 | Beta was updated in Call of Combat today. KAding had this to say:
The beta has been updated once again. A couple of changes: - The default team sizes on maps will now also be the maximum. No more playing 6vs6 on a 2vs2 map - In non-AG games you will now be able to spectate the game after you have died - Increased logging capabilities to make it easier to track bugs - Random games will now be truely random. Players get put into teams regardless of rank or pps - Some sound bugs have been removed - Reduced maximum viewing range of soldiers from 25 squares to 20 - Fixed the rank limits of servers not showing properly in the lobby - The rank limits are now properly remembered from last time you started a server
There are several major problems left currently: 1. Ghosting 2. Auto-join 3. Sound
Those will be resolved (I hope) in the coming days.
Furthermore work on roads, streams and the gfx engine is progressing as well.
Source: Call of Combat
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megaG also laid out a roadmap for Call of Combat's future. Here is what he posted in the Call of Combat forums:
Ok after a long dinner and severl chats after that with KAding and the other peeps who were in Amsterdam this weekend, there is now a pretty good schedule of improvements to see over the next few months...
Read the entire post here |
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