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  Updates and Roadmap - May '05
Beta was updated in Call of Combat today. KAding had this to say:

The beta has been updated once again. A couple of changes:
- The default team sizes on maps will now also be the maximum. No more playing 6vs6 on a 2vs2 map
- In non-AG games you will now be able to spectate the game after you have died
- Increased logging capabilities to make it easier to track bugs
- Random games will now be truely random. Players get put into teams regardless of rank or pps
- Some sound bugs have been removed
- Reduced maximum viewing range of soldiers from 25 squares to 20
- Fixed the rank limits of servers not showing properly in the lobby
- The rank limits are now properly remembered from last time you started a server

There are several major problems left currently:
1. Ghosting
2. Auto-join
3. Sound

Those will be resolved (I hope) in the coming days.

Furthermore work on roads, streams and the gfx engine is progressing as well.


Source: Call of Combat

--------------------

megaG also laid out a roadmap for Call of Combat's future. Here is what he posted in the Call of Combat forums:

Ok after a long dinner and severl chats after that with KAding and the other peeps who were in Amsterdam this weekend, there is now a pretty good schedule of improvements to see over the next few months...

Read the entire post here

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